Read it in the Green Room

Tomorrow, and Tomorrow, and Tomorrow

Gabrielle Zevin

Knopf Doubleday Publishing Group · 2022

  • paceSweeping, decades-long ride
  • atmosphereLove letter to gaming
  • writingEnthralling creative detail

Two childhood friends meet over a video game and spend thirty years building games and fighting about what they are for. You don’t need to be a gamer; it is a novel about creative partnership.

Beta invites go out in waitlist order. One devlog email a month, at most — or just read the devlog.

The Green Room

Backstage of Tomorrow, and Tomorrow, and Tomorrow.

Walk in mid-chapter. The people of the book are there, as themselves, knowing what they know so far — and nothing else. Ask them anything. They have read exactly as far as you have.

A moment in the Green Room

Tomorrow, and Tomorrow, and Tomorrow · Gabrielle Zevin

The narrator

Of Tomorrow, and Tomorrow, and Tomorrow, as they are at your reading place

You

What happens next?

The narrator

“I can only tell you what you have read. Past your page there is nothing yet — not for you, and not for me. Turn it, and come back.”

Their knowledge stops where your reading does.

Illustrative conversation. The app answers from the passages you have read.

Who is in the room

Anyone who has walked on by your page.

The cast

Any character who has appeared so far. Someone who hasn’t walked on yet isn’t in the room. That’s not a limitation; that’s the point.

The narrator

The voice telling you the story, as far as it has told it.

The author

As the book presents them — the mind behind the pages you have read, not a biography.

The book itself

Ask what it is doing to you so far. It answers from its own pages, up to yours.

Before you go in

What critics and prize juries said.

Editorial synthesis

NPR called it a winner even for a non-gamer, saying it makes game design as enthralling as the pursuit of the white whale and explores the thrills and frustrations of creative work. Kirkus Reviews said it is sure to enchant even those who have never played a video game. Both stress its warm, non-romantic central friendship.

Drawn from Kirkus Reviews, NPR.

How it stays unspoiled

Nothing past your page exists.

The companion is assembled from the passages you have read and only those. A character who knows the ending is no one worth talking to, so there is no override — not behind a setting, not behind a confirmation. Your position is the wall.

You are here

Get the book

One ebook. Yours.

US$13.99ebook · eBooks.com

Buy the ebook once, read it in Green Room — or in any reader you already use.

Get the ebook at eBooks.com

Reading, narration and Green Room compatibility not yet verified for the retailer edition.

The cast has been waiting for you.

Join the waitlist — beta invites go out in order, and the devlog keeps you honest company until then.